A Spy In Isengard: Difference between revisions

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*Create your own character using the QuestGame system  
*Create your own character using the QuestGame system  
*Play your own MIDDLE-EARTH ROLE PLAYING (MERP) character   
*Play your own MIDDLE-EARTH ROLE PLAYING (MERP) character   
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[[Category:Game books]]
[[Category:Game books]]
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[[Category:Publications by title]]

Revision as of 17:08, 12 October 2012

The name Isengard refers to more than one character, item or concept. For a list of other meanings, see Isengard (disambiguation).
A Spy In Isengard
A Spy in Isengard.jpg
AuthorTerry K. Amthor
PublisherIron Crown Enterprises
Released1988
FormatPaperback
Pages200+
ISBN0-425-11231-4

A Spy In Isengard is a game book in the Middle-earth Quest series.

From the back cover

A GAME where YOU adventure in MIDDLE-EARTH!

Since your apprenticeship began, you have worked for the powerful and revered wizard, Saruman the White. But of late, you have grown troubled by what you see and hear within his mighty fortress of Isengard. Orcs and wild men gather inside. You have seen Saruman poised over the great seeing stone exulting over scenes of battle. Has Saruman surrendered his will to the evil Sauron, Lord of the Rings? Can you warn the White Council before all is lost? YOU control your destiny in this intriguing first gamebook of the MIDDLE-EARTH QUEST series!

In the MIDDLE-EARTH QUEST series you can:

  • Play a ready-to-run character
  • Create your own character using the QuestGame system
  • Play your own MIDDLE-EARTH ROLE PLAYING (MERP) character

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