Annúminas: Difference between revisions

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| etymology=[[Sindarin|S]] ''[[Annûn|annún]]'' = "west", ''[[minas]]'' = "tower"
| etymology=[[Sindarin|S]] ''[[Annûn|annún]]'' = "west", ''[[minas]]'' = "tower"
| type=City
| type=City
| location=[[Eriador]], shores of [[Lake Nenuial]]
| location=[[Eriador]], shores of [[Lake Evendim|Lake Nenuial]]
| inhabitants=[[Northern Dúnedain]]
| inhabitants=[[Dúnedain of Arnor]]
| realms=[[Arnor]]<br/>[[Arthedain]]<br/>[[Reunited Kingdom]]
| realms=[[Arnor]]<br/>[[Arthedain]]<br/>[[Reunited Kingdom]]
| description=
| description=
| events=
| events=
| references=
| references=
|}}{{Pronounce|Annuminas.mp3|Ardamir}}
|}}
 
{{Pronounce|Annuminas.mp3|Ardamir}}
'''Annúminas''' was the city of the Kings of [[Arnor]], on the shores of [[Nenuial]].  
'''Annúminas''' was the city of the [[Kings of Arnor]] before the capital of the [[Arnor|North Kingdom]] was relocated to [[Fornost Erain]].  The city lay on the southeast shore of [[Lake Evendim|Lake Nenuial]], near the source of the [[Baranduin]] river. To the south and west of Annúminas rose the [[Hills of Evendim]].<ref>{{UT|West}}</ref>


==History==
==History==
The city was founded by [[Elendil]] himself, on the shores of the northern lake [[Nenuial]], near the sources of the [[Baranduin]] possibly shortly after the foundation of Arnor.  It was the chief city of the [[Kings of Arnor]] for several centuries, and home to [[Annúminas-stone|one]] of the three [[palantíri]] of the North-Kingdom and the [[Sceptre of Annúminas]], the heirloom of and symbol of kingship in Arnor.
The city was founded by [[Elendil]] in {{SA|3320}} shortly after his arrival in [[Lindon]] following the destruction of [[Númenor]].<ref>{{PM|Second}}, p. 176</ref>  With the establishment of Arnor the city became the capital of the realm for several centuries; and was home to the [[Annúminas-stone]], one of the three ''[[palantíri]]'' of the North-Kingdom,<ref>{{S|Rings}}</ref> and the [[Sceptre of Annúminas]], originally the rod of office of the [[Númenóreans|Númenórean]] [[Lords of Andúnië]], the heirloom of and symbol of kingship in Arnor.<ref name=Eriador>{{App|Eriador}}</ref>
 
History suggests that the city survived for nearly a thousand years . In the early days of Arnor, it must have been one of the glories of [[Middle-earth]]. Soon after its founding, though, the numbers of the [[Dúnedain]] of the North began to dwindle. The population of Annúminas seems to have fallen throughout its history, until eventually it was deserted, and the Kings moved to [[Fornost]] to the east. This must have happened around [[Third Age 861]] with the split of Arnor.
 
===Fate===
After the city's desertion, it fell into decay, but two relics of its greatness survived: its palantír and the Sceptre.


The palantír remained for more than a millennium after the loss of its city, but was ultimately drowned with [[Arvedui]] in the cold northern seas. The silver Sceptre of Annúminas (which was originally the rod of office of the [[Númenóreans|Númenórean]] [[Lords of Andúnië]]) would have been removed to Fornost by the Kings, and eventually came to be kept by [[Elrond]] in [[Rivendell]].
Due to losses in the war against [[Sauron]] and the [[Disaster of the Gladden Fields]], the number of the [[Dúnedain of Arnor]] began to dwindle, until eventually Annúminas was deserted and Fornost Erain became the capital.<ref>{{FR|Council}}</ref><ref group=note>[[Robert Foster]], in ''[[The Complete Guide to Middle-earth]]'', suggested that the city was deserted sometime between {{TA}} 250<!--Do not add a link to TA 250--> and {{TA|861|n}}.  The latter date is when the kingdom of Arnor fractured into three separate successor kingdoms.</ref> After {{TA|861}} the ruins of Annúminas belonged to the petty Arnorian successor kingdom of [[Arthedain]].


At the time of the coronation of [[Aragorn|Elessar]] at the end of the [[Third Age]], Annúminas had lain in ruins for more than two thousand yearsYet Aragorn soon set his mind to preparing a place to stay in the ancient city. Aragorn sometimes came North to his house in Annúminas restored and stayed for a while beside Lake Evendim, then everyone in [[the Shire]] was glad<ref>{{HM|AA}}</ref>.  It is not explicitly stated whether Aragorn had begun a complete restoration of the city, or if he had proclaimed Annúminas the capitol of his Northern Kingdom.
The two relics which had been housed in Annúminas survived the city: The ''palantír'' remained for more than a millennium after the loss of its city, but was ultimately drowned with [[Arvedui]] in the [[Icebay of Forochel|cold northern seas]].<ref name=Eriador/> The silver Sceptre of Annúminas would have been removed to Fornost by the Kings, and eventually came to be kept by [[Elrond]] in [[Rivendell]].<ref>{{App|Tale}}</ref>


==Geography==
At the time of the coronation of [[Aragorn|King Elessar]] at the end of the [[Third Age]] Annúminas had lain in ruins for more than two thousand years. Yet Aragorn soon set his mind to preparing a place to stay in the ancient city. Aragorn sometimes came North to his house in Annúminas restored and stayed for a while beside Lake Evendim, and when that happened everyone in [[the Shire]] was said to be glad.<ref name=Eriador/>
It seems likely that the city was dependent on the River Baranduin for contact with the outside world, while the [[Hills of Evendim]] surrounded the city to the west and south the city's people could reach the other cities of the Dúnedain that lay along the river by boat.  


==Appearances in adaptations==
==Appearances in adaptations==
[[File:Annúminas LOTRO.jpg|thumb|300px|A view of Annuminas (''[[The Lord of the Rings Online]]'')]]
[[File:Annúminas LOTRO.jpg|thumb|300px|A view of Annuminas (''[[The Lord of the Rings Online]]'')]]
'''2007: ''[[The Lord of the Rings Online]]'':'''
'''2007: ''[[The Lord of the Rings Online]]'':'''
:The city of Annuminas is available for exploration and adventuring in its entirety. It is partially submerged in the waters of the lake and is overrun by servants of Angmar, who invaded the city looking for instructions to operate its Palantir. A group of the Dunedain of the North, calling themselves Wardens of Annuminas, strives to preserve the ancient city of their ancestors and its rich history, taking fight against Angmarim forces, Tomb-Robbers seeking to plunder ancient relics and even the forces of nature itself when necessary. The city is situated on the hill slope and as such is presented as a multi-leveled place akin to [[Minas Tirith]]: travelers are constantly going either uphill or downhill to reach their destination. Inside the city are several market places, living quarters, pools, gardens and other artifacts of everyday life. At the highest point is the King's Seat of power - the chamber of Ost Elendil. To the east of the city lies the Way of Kings - a row of tombs where Kings of Arnor reside, including a ceremonial Tomb of Elendil, where some of his belonging are buried in memory of the city's founder.
:The city of Annúminas is available for exploration and adventuring in its entirety. It is partially submerged in the waters of the lake and is overrun by servants of Angmar, who invaded the city looking for instructions to operate its Palantir. A group of the Dunedain of the North, calling themselves Wardens of Annuminas, strives to preserve the ancient city of their ancestors and its rich history, taking fight against Angmarim forces, Tomb-Robbers seeking to plunder ancient relics and even the forces of nature itself when necessary. The city is situated on the hill slope and as such is presented as a multi-leveled place akin to [[Minas Tirith]]: travelers are constantly going either uphill or downhill to reach their destination. Inside the city are several market places, living quarters, pools, gardens and other artifacts of everyday life. At the highest point is the King's Seat of power - the chamber of Ost Elendil. To the east of the city lies the Way of Kings - a row of tombs where Kings of Arnor reside, including a ceremonial Tomb of Elendil, where some of his belonging are buried in memory of the city's founder.


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{{DEFAULTSORT:Annuminas}}
[[Category:Arnor]]
[[Category:Arnor]]
[[Category:Cities, Towns and Villages]]
[[Category:Pronounced articles]]
[[Category:Pronounced articles]]
[[Category:Sindarin Locations]]
[[Category:Sindarin locations]]
[[Category:Cities, towns and villages]]


[[de:Annúminas]]
[[de:Annúminas]]
[[fi:Annúminas]]
[[fi:Annúminas]]
[[fr:encyclo/geographie/villes_tours_et_forteresses/eriador/annuminas]]
[[fr:encyclo/geographie/villes_tours_et_forteresses/eriador/annuminas]]

Revision as of 21:10, 15 November 2017

Annúminas
City
General Information
LocationEriador, shores of Lake Nenuial
TypeCity
RegionsArnor
Arthedain
Reunited Kingdom
InhabitantsDúnedain of Arnor
GalleryImages of Annúminas

Annúminas was the city of the Kings of Arnor before the capital of the North Kingdom was relocated to Fornost Erain. The city lay on the southeast shore of Lake Nenuial, near the source of the Baranduin river. To the south and west of Annúminas rose the Hills of Evendim.[1]

History

The city was founded by Elendil in S.A. 3320 shortly after his arrival in Lindon following the destruction of Númenor.[2] With the establishment of Arnor the city became the capital of the realm for several centuries; and was home to the Annúminas-stone, one of the three palantíri of the North-Kingdom,[3] and the Sceptre of Annúminas, originally the rod of office of the Númenórean Lords of Andúnië, the heirloom of and symbol of kingship in Arnor.[4]

Due to losses in the war against Sauron and the Disaster of the Gladden Fields, the number of the Dúnedain of Arnor began to dwindle, until eventually Annúminas was deserted and Fornost Erain became the capital.[5][note 1] After T.A. 861 the ruins of Annúminas belonged to the petty Arnorian successor kingdom of Arthedain.

The two relics which had been housed in Annúminas survived the city: The palantír remained for more than a millennium after the loss of its city, but was ultimately drowned with Arvedui in the cold northern seas.[4] The silver Sceptre of Annúminas would have been removed to Fornost by the Kings, and eventually came to be kept by Elrond in Rivendell.[6]

At the time of the coronation of King Elessar at the end of the Third Age Annúminas had lain in ruins for more than two thousand years. Yet Aragorn soon set his mind to preparing a place to stay in the ancient city. Aragorn sometimes came North to his house in Annúminas restored and stayed for a while beside Lake Evendim, and when that happened everyone in the Shire was said to be glad.[4]

Appearances in adaptations

A view of Annuminas (The Lord of the Rings Online)

2007: The Lord of the Rings Online:

The city of Annúminas is available for exploration and adventuring in its entirety. It is partially submerged in the waters of the lake and is overrun by servants of Angmar, who invaded the city looking for instructions to operate its Palantir. A group of the Dunedain of the North, calling themselves Wardens of Annuminas, strives to preserve the ancient city of their ancestors and its rich history, taking fight against Angmarim forces, Tomb-Robbers seeking to plunder ancient relics and even the forces of nature itself when necessary. The city is situated on the hill slope and as such is presented as a multi-leveled place akin to Minas Tirith: travelers are constantly going either uphill or downhill to reach their destination. Inside the city are several market places, living quarters, pools, gardens and other artifacts of everyday life. At the highest point is the King's Seat of power - the chamber of Ost Elendil. To the east of the city lies the Way of Kings - a row of tombs where Kings of Arnor reside, including a ceremonial Tomb of Elendil, where some of his belonging are buried in memory of the city's founder.

Notes

  1. Robert Foster, in The Complete Guide to Middle-earth, suggested that the city was deserted sometime between T.A. 250 and 861. The latter date is when the kingdom of Arnor fractured into three separate successor kingdoms.

References