Drúedain: Difference between revisions
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|File:Cortney Skinner - Woses of the Eryn Vorn (MECCG).jpg|"Woses of the Eryn Vorn" in the ''[[Middle-earth Collectible Card Game]]'' | |File:Cortney Skinner - Woses of the Eryn Vorn (MECCG).jpg|"Woses of the Eryn Vorn" in the ''[[Middle-earth Collectible Card Game]]'' | ||
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'''1995-8: ''[[Middle-earth Collectible Card Game]]'':''' | '''1995-8: ''[[Middle-earth Collectible Card Game]]'':''' | ||
:The card game features three different factions of the race: the "Woses of the [[Drúadan Forest]]" and the "Woses of Old Pûkel-land" in the set ''[[Middle-earth: The Wizards|The Wizards]]'', and the "Woses of the [[Eryn Vorn]]" in the expansion ''[[Middle-earth: Against the Shadow|Against the Shadow]]''.<ref>{{webcite|author=|articleurl=http://www.tradecardsonline.com/im/searchCards|articlename=(Results from search for cards in the game Middle Earth)|dated=|website=[http://www.tradecardsonline.com/ Tradecardsoneline.com]|accessed=27 March 2014}}</ref> | :The card game features three different factions of the race: the "Woses of the [[Drúadan Forest]]" and the "Woses of Old Pûkel-land" in the set ''[[Middle-earth: The Wizards|The Wizards]]'', and the "Woses of the [[Eryn Vorn]]" in the expansion ''[[Middle-earth: Against the Shadow|Against the Shadow]]''.<ref>{{webcite|author=|articleurl=http://www.tradecardsonline.com/im/searchCards|articlename=(Results from search for cards in the game Middle Earth)|dated=|website=[http://www.tradecardsonline.com/ Tradecardsoneline.com]|accessed=27 March 2014}}</ref> |
Revision as of 13:50, 27 March 2014
Drúedain | |
---|---|
Race | |
General Information | |
Members | Aghan, Ghân, Ghân-buri-Ghân |
Physical Description | |
Lifespan | Shorter than most Men |
Distinctions | Good stoneworkers, mysterious powers, glowing red eyes |
Average height | Short |
Gallery | Images of Drúedain |
Drúadan or Drûg (pl. Drúedain) is Sindarin and refers to the race the Rohirrim call Woses. They had disproportionate bodies and small, sunken eyes that glowed red when they were angry or suspicious. Elves described them as 'unlovely', and it is clear that they were, though not evil, as their appearance led many to believe. Though the Drúedain largely held themselves apart from the troubles and calamities of Middle-earth, they were clearly a good-hearted people
History
First Age
The Drúedain were part of the Edain who left Hildórien for the West. They were harried and persecuted by other Men which made them secretive and suspicious. They wandered west seeking a land where they could be hidden and have peace.[1]
Historians in Gondor believed that they came from lands south of Mordor, perhaps Khand, and before reaching the coasts of Haradwaith they turned north into Ithilien. They were the first to cross the Anduin (probably near Cair Andros) and settled in the northern vales and wooden lands of the White Mountains in both sides; this people carved crude figures of stone, and would later be known as Púkel-men.[1]
They were joined by the ancestors of the Haladin and stayed on friendly terms. When the core of their team was pressed to wander on, some Drúedain accompanied them to Beleriand.[1] Those lived among the Haladin, in the forest of Brethil.
Their cousins remained in the Mountains, until the arrival of tall Men of Darkness from the East, who hunted the Drúedain and brought them almost to extinction. The survivors fled into the forests of Anórien and down the Cape of Andrast into Drúwaith Iaur.[1]
Groups of remaining Drúedain became numerous but were troubled by a barbarous fisher-folk which dwelt in the marshlands between the mouths of the Gwathló and Isen.[2][3]
Second Age
A number of the Drúedain were present in Númenor but started leaving the island during the time of Tar-Aldarion, foreseeing the evil that would come.[1]
Those between Isen and Gwathló were reduced to a few tribes of fishers and fowlers.[3] They began to fear the Númenóreans and when their occupation of the coastlands began, they retreated in the mountains of Andrast, which was never occupied by the Númenóreans.[1] Some Pre-Númenóreans also wished to flee the Sea Kings, however they were afraid of the Púkel-men and did not cross the Isen nor take refuge in the Cape.[4]
By the Downfall of Númenor, all Drúedain had left the island, as had the Púkel-men of Dunharrow.[1]
Third Age
- See also: Woses
At the end of the Third Age they still lived in the Drúadan Forest of the White Mountains, and at the long cape of Andrast west of Gondor. The region north of Andrast was still known as Drúwaith Iaur, or "Old Drûg land". During the War of the Ring, the enclave of the Drúedain in the forest assisted the Rohirrim under King Théoden on their way to the Battle of the Pelennor Fields.
Names
- Drughu: the Drúedain's own name for themselves. Drughu is ultimately the source of the Sindarin 'Drú' and many of the other names they are known by.
- Drú/Drúin: Simple Sindarin term for the Drughu, singular and plural.
- Drúath: An earlier Sindarin collective (that means, plural) term for the Drúedain, modified as early as the First Age when it became known that they were enemies of the orcs. Later used to refer to a large number of the Drúedain as opposed to 'Drúin' which was a simple pluralisation (As 'Woses' to the singular 'Wose') and Drúedain, used to refer to the race as a whole.
- Drúadan/Drúedain: Meaning 'Drú-men'. It also has possessive qualities as in the case of Drúadan Forest
- Drûg-folk: Rarely used collective term.
- Róg/Rógin: Rohirric terminology, singular/plural respectively (as in 'Drúg'/'Drúedain'. In Tolkien's text it is translated as Wose(s).
- Wose/Woses: A term borrowed from Old English by Tolkien as a translation of the Rohhirric 'Róg'. This is perhaps the most common term used by readers of the text.
- Rú/Rúatani[5]: Quenya terms for the Drughu, derived from their Sindarin counterparts. Singular/plural respectively.
Etymology
The name means "Drû-man".
The element Drû is an adaptation of Drughu, which is how that race calls themselves in their language. As the Elves came to know the Drû better, and to recognise their bitter enmity to the Orcs, they acquired the element Edain.[5]
Portrayal in adaptations
Drúedain in adaptations | |||||||||
|
1995-8: Middle-earth Collectible Card Game:
- The card game features three different factions of the race: the "Woses of the Drúadan Forest" and the "Woses of Old Pûkel-land" in the set The Wizards, and the "Woses of the Eryn Vorn" in the expansion Against the Shadow.[6]
See also
References
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 J.R.R. Tolkien, Christopher Tolkien (ed.), Unfinished Tales, "The Drúedain"
- ↑ J.R.R. Tolkien, Christopher Tolkien (ed.), Unfinished Tales, "The History of Galadriel and Celeborn"
- ↑ 3.0 3.1 J.R.R. Tolkien, Christopher Tolkien (ed.), Unfinished Tales, "The Battles of the Fords of Isen"
- ↑ J.R.R. Tolkien, Christopher Tolkien (ed.), Unfinished Tales, "The History of Galadriel and Celeborn"
- ↑ 5.0 5.1 J.R.R. Tolkien, Christopher Tolkien (ed.), Unfinished Tales, "The Drúedain", note 6
- ↑ "(Results from search for cards in the game Middle Earth)", Tradecardsoneline.com (accessed 27 March 2014)