Tolkien Gateway

J.R.R. Tolkien's War in Middle Earth

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| developer=
 
| developer=
 
| publisher=[[Melbourne House]]
 
| publisher=[[Melbourne House]]
| platform=Commodore 64, Atari ST
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| platform=[[wikipedia:ZX Spectrum|ZX Spectrum]], [[Wikipedia:Commodore 64|Commodore 64]], [[Wikipedia:Amstrad CPC|Amstrad CPC]], [[Wikipedia:MSX|MSX]], [[Wikipedia:MS-DOS|MS-DOS]], [[wikipedia:Apple IIGS|Apple IIGS]], [[Wikipedia:Amiga|Amiga]], [[Wikipedia:Atari ST|Atari ST]], [[Wikipedia:Nintendo Entertainment System|Nintendo Entertainment System]] (never released)
 
| releasedate=Fall [[1988]]
 
| releasedate=Fall [[1988]]
 
| genre=Real-time strategy
 
| genre=Real-time strategy
|}}'''J.R.R. Tolkien's War in Middle-Earth''' is a real-time strategy game released for the ZX Spectrum, Commodore 64, Amstrad CPC, MS-DOS, Commodore Amiga and Atari ST in [[1988]] by Australian company Melbourne House.
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|}}
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'''J.R.R. Tolkien's War in Middle-Earth''' is a real-time strategy game released for the ZX Spectrum, Commodore 64, Amstrad CPC, MS-DOS, Commodore Amiga and Atari ST in [[1988]] by Australian company [[Melbourne House]].
  
 
The game combined both large scale army unit level and small scale character level. All the action happened simultaneously in game world and places could be seen from the map or at the ground level. Individual characters could also be seen in larger battles (in which they either survived or died — [[Gandalf]] alone could easily defeat a hundred [[orcs]]). If the battle is quite small (less than 100 units approximately) it can be watched on ground level. Otherwise it will be only displayed numerically. On ground level characters could acquire objects and talk with computer controlled friendly characters (such as [[Radagast]] or [[Tom Bombadil]]).         
 
The game combined both large scale army unit level and small scale character level. All the action happened simultaneously in game world and places could be seen from the map or at the ground level. Individual characters could also be seen in larger battles (in which they either survived or died — [[Gandalf]] alone could easily defeat a hundred [[orcs]]). If the battle is quite small (less than 100 units approximately) it can be watched on ground level. Otherwise it will be only displayed numerically. On ground level characters could acquire objects and talk with computer controlled friendly characters (such as [[Radagast]] or [[Tom Bombadil]]).         
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== External Links ==
 
== External Links ==
  
* [http://en.wikipedia.org/wiki/War_in_middle_earth Wikipedia entry]
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* {{WP|J.R.R. Tolkien's War in Middle Earth}}
 
* [http://www.mobygames.com/game/jrr-tolkiens-war-in-middle-earth J.R.R. Tolkien's War in Middle Earth at MobyGames]  
 
* [http://www.mobygames.com/game/jrr-tolkiens-war-in-middle-earth J.R.R. Tolkien's War in Middle Earth at MobyGames]  
 
*[http://www.worldofspectrum.org/infoseekid.cgi?id=0005629 War in Middle Earth at World of Spectrum]
 
*[http://www.worldofspectrum.org/infoseekid.cgi?id=0005629 War in Middle Earth at World of Spectrum]
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[[Category:Real-time strategy games]]
 
[[Category:Real-time strategy games]]
 
[[Category:ZX Spectrum games]]
 
[[Category:ZX Spectrum games]]
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[[Category:Melbourne House games]]

Revision as of 16:59, 29 June 2010

Jrrt war in middle earth.jpg
J.R.R. Tolkien's War in Middle-Earth
Video game
PublisherMelbourne House
PlatformZX Spectrum, Commodore 64, Amstrad CPC, MSX, MS-DOS, Apple IIGS, Amiga, Atari ST, Nintendo Entertainment System (never released)
Release dateFall 1988
GenreReal-time strategy

J.R.R. Tolkien's War in Middle-Earth is a real-time strategy game released for the ZX Spectrum, Commodore 64, Amstrad CPC, MS-DOS, Commodore Amiga and Atari ST in 1988 by Australian company Melbourne House.

The game combined both large scale army unit level and small scale character level. All the action happened simultaneously in game world and places could be seen from the map or at the ground level. Individual characters could also be seen in larger battles (in which they either survived or died — Gandalf alone could easily defeat a hundred orcs). If the battle is quite small (less than 100 units approximately) it can be watched on ground level. Otherwise it will be only displayed numerically. On ground level characters could acquire objects and talk with computer controlled friendly characters (such as Radagast or Tom Bombadil).

War in middle earth gameplay.gif

External Links