METW: Akhôrahil: Difference between revisions

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[[File:Liz Danforth - Akhorahil.jpg|thumb]]
[[File:METW - Akhôrahil.jpg|thumb]]


'''METW: Akhôrahil''' is a game card from the set ''[[Middle-earth: The Wizards]]'', for [[Middle-earth Collectible Card Game|MECCG]].
'''METW: Akhôrahil''' is a game card from the set ''[[Middle-earth: The Wizards]]'', for [[Middle-earth Collectible Card Game|MECCG]].

Revision as of 15:22, 10 July 2012

METW - Akhôrahil.jpg

METW: Akhôrahil is a game card from the set Middle-earth: The Wizards, for MECCG.

Card text

Unique. Nazgûl (5th). May be played as a hazard creature (with one strike) or as a permanent event. As a creature, may also be played keyed to Harondor, Horse Plains, Gorgoroth, and Khand; and may also be played at sites in these regions. If played as a permanent-event, it will remain in play until tapped during the opponent's movement/hazard phase (tapping counts against the hazard limit). When tapped, Akhôrahil becomes a short-event and modifies any one character's body by -1 for the rest of this turn.

Errata

"...modifies any one character's body by -1 for the rest of the turn."[1]

Related cards

References

  1. Council of the Isles of the Dead that Live (Dutch MECCG Council) web page, as of July 28, 2000.