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'''Middle-earth''' is the name used for the inhabitable parts of [[Arda]] (ancient Earth) where the (canonical) stories in [[J.R.R. Tolkien|Tolkien's]] legendarium take place. "Middle-earth" is a literal translation of the Old English term ''middangeard'', referring to this world, the habitable lands of men. Tolkien translated 'Middle Earth' as ''Endor'' (or sometimes Endóre) and ''Ennor'' in the [[Elvish]] languages [[Quenya]] and [[Sindarin]], respectively.  Mythologically, the north of Endor became the Eurasian land-mass after the primitive Earth was transformed into the round world of today.
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{{location
| image=[[File:All middle earth.png|250px]]
| name=Middle-earth
| type=Continent
| location=[[Arda]], east of [[Belegaer]]
| inhabitants=[[Men]], [[Elves]], [[Dwarves]], [[Orcs]], [[Hobbits]], [[Ents]], others
| realms= [[Rohan]], [[Gondor]], [[Mordor]], [[Arnor]], [[Rivendell]], [[Lothlórien]], others
| description=A continent set between two oceans
| othernames= [[Ennorath]], [[Endor]]
| etymology=[[Old English]] ''middanġeard''
| events=
| references=
|}}
{{quote|The green earth, say you? That is a mighty matter of legend, though you tread it under the light of day!|[[Aragorn]]<ref>{{TT|Riders}}</ref>}}
'''Middle-earth''' ([[Quenya|Q.]] ''[[Endor]]'') was a large continent of [[Arda]], situated between [[Aman]] to the [[Uttermost West|West]] (across [[Belegaer]]), and the [[Land of the Sun]] to the [[East]] (across the [[East Sea]]).


Middle-earth's setting is in a fictional period in Earth's own past. Tolkien insisted that Middle-earth is Earth in several of [[The Letters of J.R.R. Tolkien|his letters]], in one of them (no. 211) estimating  the end of the [[Third Age]] to about 6,000 years before his own time. The action of the books is largely confined to the north-west of the Endor continent, implicitly corresponding to modern-day Europe. [[The History of Middle-earth]] is divided into several Ages: ''[[The Hobbit]]'' and ''[[The Lord of the Rings]]'' deal exclusively with events towards the end of the [[Third Age]] and conclude at the dawn of the [[Fourth Age]], while ''[[The Silmarillion]]'' deals mainly with the [[First Age]]. The world ([[Arda]]) was originally flat but was made round near the end of the [[Second Age]] by [[Eru Ilúvatar]], the Creator.
It is here that many of the epic tales of Arda were played out, for it was there where the [[Children of Ilúvatar]], [[Elves]], [[Dwarves]] and [[Men]] came into being; and in the [[Westlands]] of Middle-earth they bitterly fought the [[Dark Lord]]s.
 
Much of the knowledge of Middle-earth is based on writings that Tolkien did not finish for publication during his lifetime. In these cases, this article is based on the version of the Middle-earth legendarium that is considered [[Canon|canonical]] by most [[Tolkien fandom|Tolkien fans]].
 
== The name ==
The term "Middle-earth" was not invented by Tolkien, rather it existed in Old English as ''middan&#289;eard'', in Middle English as ''midden-erd'' or ''middel-erd''; in Old Norse it was called ''Midgard''. It is English for what the Greeks called the &omicron;&iota;&kappa;&omicron;&upsilon;&mu;&#941;&nu;&eta; (''oikoumen&#x113;'') or "the abiding place of men", the physical world as opposed to the unseen worlds (''[[The Letters of J.R.R. Tolkien]]'', 151).
 
''Middangeard'' occurs half-a-dozen times in [[Beowulf]], which Tolkien translated and on which he was arguably the world's foremost authority. (See also [[J.R.R. Tolkien]] for discussion of his inspirations and sources). See Midgard and Norse mythology for the older use.
 
Tolkien was also inspired by this fragment:
 
:''Eala earendel engla beorhtast / ofer middangeard monnum sended.''
:''Hail Earendel, brightest of angels / above the middle-earth sent unto men.''
 
in the Crist poem of Cynewulf. The name ''earendel'' (which may mean the 'morning-star' but in some contexts was a name for Christ) was the inspiration for Tolkien's mariner [[Eärendil]].
 
The name was consciously used by Tolkien to place ''[[The Hobbit]]'', ''[[The Lord of the Rings]]'', ''[[The Silmarillion]]'', and related writings.
 
Tolkien began to use the term "Middle-earth" in the early 1930s in place of the earlier terms "Great Lands", "Outer Lands", and "Hither Lands" to describe the same region in his stories. "Middle-earth" is specifically intended to describe the lands east of the Great Sea ([[Belegaer]]), thus excluding [[Aman]], but including [[Harad]] and other mortal lands not visited in Tolkien's stories. Many people apply the name to the entirety of Tolkien's world or exclusively to the lands described in ''[[The Hobbit]]'', ''[[The Lord of the Rings]]'', and ''[[The Silmarillion]]''.
 
In ancient Germanic and Old Norse mythology, the universe was believed to consist of nine physical worlds joined together.  The world of Men, the Middle-earth, lay in the centre of this universe.  The lands of Elves, Gods, and Giants lay across an encircling sea.  The land of the Dead lay beneath the Middle-earth.  A rainbow bridge, Bifrost Bridge, extended from Middle-earth to Asgaard across the sea.  An outer sea encircled the seven other worlds (Vanaheim, Asgaard, Alfheim, SvartAlfheim, Muspellheim, Nidavellir, and Jotunheim).  In this conception, a "world" was more equivalent to a racial homeland than a physically separate world.
 
== The world ==
''Main article: [[Arda]]''
 
Tolkien stated that the geography of Middle Earth was intended to align with that of our real Earth in several particulars. (''The Letters of J.R.R. Tolkien'' #294) Expanding upon this idea some suggest that [http://people.wiesbaden.netsurf.de/~lalaith/Tolkien/Grid.html if the map of Middle Earth is projected on our real Earth], and some of the most obvious climatological, botanical, and zoological similarities are aligned, the [[Hobbits]]' [[Shire]] might lie in the temperate climate of England, [[Gondor]] might lie in the Mediterranean Italy and Greece, [[Mordor]] in the arid Turkey and Middle East, South Gondor and Near [[Harad]] in the deserts of Northern Africa, [[Rhovanion]] in the forests of Germany and the steppes of Western and Southern Russia, and the Ice Bay of [[Forochel]] in the fjords of Norway.
 
''The Hobbit'' and ''The Lord of the Rings'' are presented as Tolkien's retelling of events depicted in the [[Red Book of Westmarch]], which was written by [[Bilbo Baggins]], [[Frodo Baggins]], and other Hobbits, and corrected and annotated by one or more Gondorian scholars.  Like Shakespeare's ''King Lear'' or Robert E. Howard's Conan the Barbarian stories, the tales occupy a historical period that could not have actually existed. Dates for the length of the year and the phases of the moon, along with descriptions of constellations, firmly fix the world as Earth, no longer than several thousand years ago.  Years after publication, Tolkien 'postulated' in a letter that the action of the books takes place roughly 6,000 years ago, though he was not certain.
 
Tolkien wrote extensively about the linguistics, mythology and history of the world, which provide back-story for these stories. Many of these writings were edited and published posthumously by his son [[Christopher Tolkien|Christopher]].
 
Notable among them is ''[[The Silmarillion]]'', which provides a Bible-like creation story and description of the cosmology which includes Middle-earth.  ''The Silmarillion'' is the primary source of information about [[Valinor]], [[Númenor]], and other lands. Also notable are ''[[Unfinished Tales]]'' and the multiple volumes of ''[[The History of Middle-earth]]'', which includes many incomplete stories and essays as well as numerous drafts of Tolkien's Middle Earth mythology, from the earliest forms down through the last writings of his life.


==Geography==
==Geography==
[[Image:Middle-earth map.PNG|thumb|Map of Middle-earth]]
Middle-earth is a large continent, a mass of land that occupies the central regions of [[Arda]]. It lays between two continents; [[Aman]], the uttermost West from which it is separated by the ocean [[Belegaer]], and the [[Land of the Sun]], at the uttermost East which the [[East Sea]] separates.
J.R.R. Tolkien never defined the geography for the entire world associated with ''[[The Hobbit]]'' and ''[[The Lord of the Rings]]''. In ''[[The Shaping of Middle-earth]]'', volume IV of ''[[The History of Middle-earth]]'', Christopher Tolkien published several remarkable maps of a "flat Earth" which his father had devised for the first Silmarillion mythology.  These maps were cannibalized by Karen Wynn Fonstad to project possible compatible but entirely non-canonical "whole world maps" reflecting a world consistent with the historical ages depicted in ''The Silmarillion'', ''The Hobbit'', and ''The Lord of the Rings''.
[[Image:John Howe - The Map of Middle-earth.jpg|thumb|left|The [[Westlands]] of Middle-earth]]
 
The [[Westlands]] are the most well-known regions of the continent, and the only which have been mapped. Of the Westlands, the western portion called '''[[Beleriand]]''' was drowned at the end of the [[First Age]] and survivors relocated to [[Lindon]] and '''[[Eriador]]''' from which it was separated by the [[Blue Mountains]]. Another region of the Westlands was ''' [[Rhovanion]]''' separated by the [[Misty Mountains]].  
The only maps ever prepared by Christopher Tolkien and/or J.R.R. Tolkien for the world encompassing ''The Hobbit'' and ''The Lord of the Rings'' were published as foldouts or illustrations in ''The Hobbit'', ''The Lord of the Rings'', and ''The Silmarillion''.  Early conceptions of the maps provided in ''The Silmarillion'' and ''The Lord of the Rings'' were included in several volumes, including "The First Silmarillion Map" in ''The Shaping of Middle-earth'', "The First Map of the Lord of the Rings" in ''[[The Treason of Isengard]]'', "The Second Map (West)" and "The Second Map (East)" in ''[[The War of the Ring]]'', and "The Second Map of Middle-earth west of the Blue Mountains" (also known as "The Second Silmarillion Map") in ''[[The War of the Jewels]]''.
 
None of these maps are consistent with the several "flat Earth" maps, and the extraordinary "flat Earth" concept only survived into the Middle-earth mythology (established in print by the 1950 and later editions of ''The Hobbit'' and all editions of ''The Lord of the Rings'', ''[[The Adventures of Tom Bombadil]]'', ''[[The Road Goes Ever On]]'', and ''The Silmarillion'') as a narrative structure which was not illustrated in any capacity by either J.R.R. Tolkien.
 
Any discussion of the geography of Arda (prior to the changes which resulted in the enlargement of Arda to become what Tolkien identified as the Solar System) can only be speculative and fraught with conflicts and contradictions.
 
The Endor continent, which in the "flat Earth" phase of Middle-earth's mythological history was only one of several which were later either reshaped or taken away from the world (identified by Tolkien as "Ambar" in several texts, but also identified as "Imbar", the Habitation, in later post-LoTR texts), was originally conceived of (by Tolkien, in the earlier ''Silmarillion'' mythologies) as conforming to a largely symmetrical scheme which was marred by Melkor. The symmetry was defined by two large sub-continents, one in the north and one in the south, with each of them boasting two long chains of mountains in the eastward and westward regions. The mountain chains were given names based on colours (White Mountains, Blue Mountains, Grey Mountains, and Red Mountains).
 
The various conflicts with Melkor resulted in the shapes of the lands being distorted. Originally, there was a single inland body of water, in the midst of which was set the island of [[Almaren]] where the Valar lived. When Melkor destroyed the lamps of the Valar which gave light to the world, two vast seas were created, but Almaren and its lake were destroyed. The northern sea became the [[Sea of Helcar]] (Helkar). The lands west of the Blue Mountains became [[Beleriand]] (meaning, "the land of the Valar"). Melkor raised the [[Misty Mountains]] to impede the progress of the Vala Orome as he hunted Melkor's beasts during the period of darkness prior to the awakening of the Elves.
 
The violent struggles during the [[War of Wrath]] between the Host of the Valar and the armies of Melkor at the end of the First Age brought about the destruction of Beleriand.  It is also possible that during this time the inland sea of Helcar was drained.
 
From the time of the destruction of the two lamps until the time of the Downfall of Númenor, Ambar was supposed to be a "flat world", in that its habitable land-masses were all arranged on one side of the world, the shape of which Tolkien did not specify. It is generally assumed that he envisioned a disk-like face for the world which looked up to the stars. A western continent, Aman, was the home of the Valar (and the Eldar). The middle lands, Endor, are generally identified with "Middle-earth". The eastern continent was not inhabited.
 
When Melkor poisoned the Two Trees of the Valar and fled from Aman back to Endor, the Valar created the Sun and the Moon, which were separate bodies (from Ambar) but still parts of Arda (the Realm of the Children of Iluvatar).  The Middle-earth mythology presupposes that Arda became a system of separate bodies traversing the universe at that time.  A few years after publishing ''The Lord of the Rings'', in a note associated with the unique narrative story "Athrabeth Finrod ah Andreth" (which is said to occur in Beleriand during the [[War of the Jewels]]), Tolkien equated Arda with the Solar System; because Arda by this point consisted of more than one heavenly body.
 
According to the accounts in both ''The Silmarillion'' and ''The Lord of the Rings'', when [[Ar-Pharazôn]] invaded Aman to seize immortality from the Valar, they laid down their guardianship of the world and ''[[Ilúvatar]]'' intervened, destroying Númenor, removing Aman "from the circles of the world", and reshaping Ambar into the round world of today.  ''[[Akallabêth]]'' says that the Númenóreans who survived the Downfall sailed as far west as they could in search of their ancient home, but their travels only brought them around the world back to their starting points. Hence, before the end of the Second Age, the transition from "flat Earth" to "round Earth" had been completed.
 
The Endor continent became approximately equivalent to the Eurasian land-mass, but Tolkien had proceeded too far with his fictional geography to provide any realistic correlations between the narrative of ''The Lord of the Rings'' and Europe or near-by lands.  It is therefore assumed that the reader understands the world underwent a subsequent undocumented transformation (which some people speculate Tolkien would have equated with the Biblical deluge) sometime after the end of the Third Age.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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The southern part of the Westlands was around [[Bay of Belfalas|a large bay]], including '''[[Belfalas]]''', the area of [[Gondor]], and [[Near Harad]] (Near South).


[[Arnor]] and [[Gondor]] before their decline, dominated the Westlands during the [[Third Age]]. Huge mountain ranges like the [[Grey Mountains]] and [[White Mountains]] separated these regions.


Of the [[East]] and South of Middle-earth not much is known, other than the names of '''[[Rhûn]]''' and '''[[Khand]]''', east of '''[[Mordor]]''', and the '''[[Far Harad]]''' (Far South); but how far they extended is unknown.


In the [[Elder Days]], the East was occupied by the two large inland seas of [[Sea of Helcar|Helcar]] and [[Sea of Ringil|Ringil]] created by the demise of the [[Two Lamps]]; and of course '''[[Cuiviénen]] and [[Hildórien]]''', the cradle of [[Elves]] and [[Men]].


Another known name of the East was the '''[[Empty Lands]]'''. The eastern land-mass was encircled by ranges of mountains, the [[Red Mountains|Red]] and the [[Yellow Mountains]] which mirrored the [[Ered Luin|Blue]] and the [[Grey Mountains (ancient)|Grey]] of the West respectively. There was also a mythical [[Last Desert]]; but its status or existence in the later years was unknown.


==History==
:''This is the geographical history. For events happening in Middle-earth, see [[Timeline]].''
[[File:Steven White Jr. - Early Arda.jpg|thumb|left|Early Arda]]
Arda was initially a flat, symmetric shape, until the [[Valar]] (and [[Morgoth]]) created several seas and mountains. Two seas, [[Belegaer]] to the west and the [[East Sea]], formed a central landmass in the centre of Arda, the earliest shape of what would be the [[Great Lands]] of Middle-earth. Major features of that landmass were two inland seas, the [[Sea of Helcar]] and the [[Sea of Ringil]]. Around them, massive mountain chains were formed, the [[Blue Mountains|Blue]] and [[Red Mountains]] to the north, and the [[Grey Mountains (ancient)|Grey]] and [[Yellow Mountains]] to the south. The [[Mountains of the World]] were a smaller chain in the [[East]].<ref>{{SM|Ambar}}</ref>


Eventually the Valar left the Great Lands for the [[Uttermost West]], leaving Morgoth and his creatures from his fortress at [[Utumno]] behind the [[Iron Mountains]]. He would also erect the [[Misty Mountains]] to hinder the Vala [[Orome]] who hunted his creatures.<ref>{{HM|Guide}}, entry "Misty Mountains"</ref>
[[File:Beleriand-eriador-fonstad.png|thumb|Western Middle-earth with deluged Beleriand]]
During the [[First Age]] and the ages preceding, the western side of Middle-earth was called [[Beleriand]], stretching from the [[Ered Luin]] to the great ocean of Belegaer.  On the northern edge of Beleriand were the fierce [[Ered Engrin]], the Iron Mountains.  Even further north was the freezing [[Dor Daidelos]].  Just southwest of the Ered Engrin was [[Hithlum]], which was separated from the coast of [[Lammoth]] and Belegaer by the [[Ered Lómin]], and from the rest of Beleriand to the south by the [[Ered Wethrin]].  The woven wood of [[Doriath]] rested directly south of the [[Thangorodrim]] and [[Dorthonion]], southeast of Hithlum.  To the West of Doriath were [[Taur-en-Faroth]] and the [[Falas]], while to the east were [[Nan Elmoth]] and [[Thargelion]] before reaching the [[Ered Luin]].  To the south of Doriath were first the [[Andram]], then [[Arvernien]] and the [[Bay of Balar]].  East of the Bay of Balar and extending ever further south into the unknown lands were the [[Taur-im-Duinath]] and [[Ossiriand]].


East of the Ered Luin was a land encircled by four mountain ranges: the [[Ered Luin]] to the West, the [[Ered Engrin]] to the North, the [[Misty Mountains|Hithaeglir (Misty Mountains)]] to the East, and some of the [[White Mountains]] to the South.  Passing even further East, over the Hithaeglir, you would come to [[Anduin]] (the Great River) and eventually [[Palisor]], the [[Sea of Helcar|Inland Sea of Helcar]], the [[Orocarni]], and the [[East Sea]].


After the end of the First Age and the drowning of Beleriand, the geography east of the Ered Luin shifted.  The Ered Luin themselves, now broken up and disfigured, marked the western border of [[Eriador]], and thence [[Lindon]] and Belegaer itself.  Eriador, now the Westernmost part of Middle-earth, was bordered on the East by the Hithaeglir, the Misty Mountains, which stretched down south to the [[White Mountains]] and the [[Bay of Belfalas]].  Across the Misty Mountains from Eriador was  [[Rhovanion]], which extended east to the [[Sea of Rhûn]] and the vast [[Rhûn|lands]] beyond.  Within Rhovanion were the great forest of [[Mirkwood]], the forest of [[Fangorn Forest|Fangorn]], and the many-rivered area that would become known as [[Gondor]]. To the east was the region of [[Mordor]], encircled on three sides by mountains. To the far north of Rhovanion was the icy [[Forodwaith (lands)|Forodwaith]].


==Names==
The peoples called Middle-earth by several names. The Elves called the continent [[Endóre]] or [[Endor]] in [[Quenya]] meaning "middle land"; the [[Sindarin]] form was [[Ennor]], also used in the plural ''ennorath'' "middle lands, lands of Middle-earth".


Other epithets of the continent were '''Hither Shores''' or '''[[Hither Lands]]''' contrasted to [[Aman]] beyond the sea. The [[Hobbits]] envisioned Middle-earth as the '''Wide World'''<ref>{{H|8}}</ref> and the '''Outer Lands'''<ref>{{S|Days}}</ref> or '''Great Lands''', since it was so much larger than the continent of Aman.<ref>{{S|Akallabeth}}</ref>.


==Inspiration==
[[J.R.R. Tolkien|Tolkien]] created Arda, including and especially Middle-earth, for his languages [[Quenya]] and [[Sindarin]], especially the latter as it turned out. To Tolkien, a scholar of the [[Old English|Anglo-Saxon]] language, Middle-earth was the English translation of the Old English word ''middanġeard''. This word was transformed in the [[Middle English]] ''midden-erd'' or ''middel-erd'', and the [[Old Norse]] ''Midgard''. This is English for what the Greeks called the &omicron;&iota;&kappa;&omicron;&upsilon;&mu;&#941;&nu;&eta; (''oikoumen&#x113;'') or "the abiding place of men", the physical world as opposed to the unseen worlds.<ref>{{L|151}}</ref>


The ancient peoples called the world "middle-earth" since it was imagined to be between the realm of the Giants below and the realm of the gods above. However in Tolkien's cosmology the name Middle-earth refers only to a continent, which (in the First and Second Ages) is set between two seas, [[Belegaer]] and the [[East Sea]].


[[Henry Resnick]] quoted Tolkien saying that "Middle-earth is Europe".<ref>[[Tolkien Journal]] II, 2 p. 1</ref>


==Portrayal in adaptations==
{{stub}}
[[File:Pete Fenlon - MERP map.jpg|thumb|The whole continent of Middle-earth as envisioned in ''[[Middle-earth Role Playing]]'']]
Middle-earth has been depicted in a variety of adaptations of Tolkien's work -- the most prominent of which have been the [[The Lord of the Rings (film series)|''Lord of the Rings'']] and [[The Hobbit (film series)|''Hobbit'']] film trilogies by [[Peter Jackson]]. Middle-earth has appeared in animation in [[Ralph Bakshi]]'s ''[[The Lord of the Rings (1978 film)|The Lord of the Rings]]'' and [[Rankin/Bass]]' adaptations of ''[[The Hobbit (1977 film)|The Hobbit]]'' and ''[[The Return of the King (1980 film)|The Return of the King]]''. Middle-earth has also been adapted for numerous video games such as ''[[The Lord of the Rings Online]]'' and ''[[The Lord of the Rings: War in the North|War in the North]]'' and tabletop role-playing games like the ''[[Middle-earth Role Playing]]'' system by [[Iron Crown Enterprises]].


Each adaptation has made changes, subtractions, or additions to Tolkien's creation, often adding new locations, creatures, or characters. For the most part, however, the overall geography and style of Tolkien's Middle-earth has been retained.


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==See Also==
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* [[Arda]]
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* [[History of Arda]]
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Revision as of 12:06, 12 July 2014

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Middle-earth
Continent
File:All middle earth.png
General Information
Other namesEnnorath, Endor
LocationArda, east of Belegaer
TypeContinent
DescriptionA continent set between two oceans
RegionsRohan, Gondor, Mordor, Arnor, Rivendell, Lothlórien, others
InhabitantsMen, Elves, Dwarves, Orcs, Hobbits, Ents, others
GalleryImages of Middle-earth
"The green earth, say you? That is a mighty matter of legend, though you tread it under the light of day!"
Aragorn[1]

Middle-earth (Q. Endor) was a large continent of Arda, situated between Aman to the West (across Belegaer), and the Land of the Sun to the East (across the East Sea).

It is here that many of the epic tales of Arda were played out, for it was there where the Children of Ilúvatar, Elves, Dwarves and Men came into being; and in the Westlands of Middle-earth they bitterly fought the Dark Lords.

Geography

Middle-earth is a large continent, a mass of land that occupies the central regions of Arda. It lays between two continents; Aman, the uttermost West from which it is separated by the ocean Belegaer, and the Land of the Sun, at the uttermost East which the East Sea separates.

The Westlands of Middle-earth

The Westlands are the most well-known regions of the continent, and the only which have been mapped. Of the Westlands, the western portion called Beleriand was drowned at the end of the First Age and survivors relocated to Lindon and Eriador from which it was separated by the Blue Mountains. Another region of the Westlands was Rhovanion separated by the Misty Mountains.

The southern part of the Westlands was around a large bay, including Belfalas, the area of Gondor, and Near Harad (Near South).

Arnor and Gondor before their decline, dominated the Westlands during the Third Age. Huge mountain ranges like the Grey Mountains and White Mountains separated these regions.

Of the East and South of Middle-earth not much is known, other than the names of Rhûn and Khand, east of Mordor, and the Far Harad (Far South); but how far they extended is unknown.

In the Elder Days, the East was occupied by the two large inland seas of Helcar and Ringil created by the demise of the Two Lamps; and of course Cuiviénen and Hildórien, the cradle of Elves and Men.

Another known name of the East was the Empty Lands. The eastern land-mass was encircled by ranges of mountains, the Red and the Yellow Mountains which mirrored the Blue and the Grey of the West respectively. There was also a mythical Last Desert; but its status or existence in the later years was unknown.

History

This is the geographical history. For events happening in Middle-earth, see Timeline.
Early Arda

Arda was initially a flat, symmetric shape, until the Valar (and Morgoth) created several seas and mountains. Two seas, Belegaer to the west and the East Sea, formed a central landmass in the centre of Arda, the earliest shape of what would be the Great Lands of Middle-earth. Major features of that landmass were two inland seas, the Sea of Helcar and the Sea of Ringil. Around them, massive mountain chains were formed, the Blue and Red Mountains to the north, and the Grey and Yellow Mountains to the south. The Mountains of the World were a smaller chain in the East.[2]

Eventually the Valar left the Great Lands for the Uttermost West, leaving Morgoth and his creatures from his fortress at Utumno behind the Iron Mountains. He would also erect the Misty Mountains to hinder the Vala Orome who hunted his creatures.[3]

File:Beleriand-eriador-fonstad.png
Western Middle-earth with deluged Beleriand

During the First Age and the ages preceding, the western side of Middle-earth was called Beleriand, stretching from the Ered Luin to the great ocean of Belegaer. On the northern edge of Beleriand were the fierce Ered Engrin, the Iron Mountains. Even further north was the freezing Dor Daidelos. Just southwest of the Ered Engrin was Hithlum, which was separated from the coast of Lammoth and Belegaer by the Ered Lómin, and from the rest of Beleriand to the south by the Ered Wethrin. The woven wood of Doriath rested directly south of the Thangorodrim and Dorthonion, southeast of Hithlum. To the West of Doriath were Taur-en-Faroth and the Falas, while to the east were Nan Elmoth and Thargelion before reaching the Ered Luin. To the south of Doriath were first the Andram, then Arvernien and the Bay of Balar. East of the Bay of Balar and extending ever further south into the unknown lands were the Taur-im-Duinath and Ossiriand.

East of the Ered Luin was a land encircled by four mountain ranges: the Ered Luin to the West, the Ered Engrin to the North, the Hithaeglir (Misty Mountains) to the East, and some of the White Mountains to the South. Passing even further East, over the Hithaeglir, you would come to Anduin (the Great River) and eventually Palisor, the Inland Sea of Helcar, the Orocarni, and the East Sea.

After the end of the First Age and the drowning of Beleriand, the geography east of the Ered Luin shifted. The Ered Luin themselves, now broken up and disfigured, marked the western border of Eriador, and thence Lindon and Belegaer itself. Eriador, now the Westernmost part of Middle-earth, was bordered on the East by the Hithaeglir, the Misty Mountains, which stretched down south to the White Mountains and the Bay of Belfalas. Across the Misty Mountains from Eriador was Rhovanion, which extended east to the Sea of Rhûn and the vast lands beyond. Within Rhovanion were the great forest of Mirkwood, the forest of Fangorn, and the many-rivered area that would become known as Gondor. To the east was the region of Mordor, encircled on three sides by mountains. To the far north of Rhovanion was the icy Forodwaith.

Names

The peoples called Middle-earth by several names. The Elves called the continent Endóre or Endor in Quenya meaning "middle land"; the Sindarin form was Ennor, also used in the plural ennorath "middle lands, lands of Middle-earth".

Other epithets of the continent were Hither Shores or Hither Lands contrasted to Aman beyond the sea. The Hobbits envisioned Middle-earth as the Wide World[4] and the Outer Lands[5] or Great Lands, since it was so much larger than the continent of Aman.[6].

Inspiration

Tolkien created Arda, including and especially Middle-earth, for his languages Quenya and Sindarin, especially the latter as it turned out. To Tolkien, a scholar of the Anglo-Saxon language, Middle-earth was the English translation of the Old English word middanġeard. This word was transformed in the Middle English midden-erd or middel-erd, and the Old Norse Midgard. This is English for what the Greeks called the οικουμένη (oikoumenē) or "the abiding place of men", the physical world as opposed to the unseen worlds.[7]

The ancient peoples called the world "middle-earth" since it was imagined to be between the realm of the Giants below and the realm of the gods above. However in Tolkien's cosmology the name Middle-earth refers only to a continent, which (in the First and Second Ages) is set between two seas, Belegaer and the East Sea.

Henry Resnick quoted Tolkien saying that "Middle-earth is Europe".[8]

Portrayal in adaptations

"...there is much else that may be told." — Glóin
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File:Pete Fenlon - MERP map.jpg
The whole continent of Middle-earth as envisioned in Middle-earth Role Playing

Middle-earth has been depicted in a variety of adaptations of Tolkien's work -- the most prominent of which have been the Lord of the Rings and Hobbit film trilogies by Peter Jackson. Middle-earth has appeared in animation in Ralph Bakshi's The Lord of the Rings and Rankin/Bass' adaptations of The Hobbit and The Return of the King. Middle-earth has also been adapted for numerous video games such as The Lord of the Rings Online and War in the North and tabletop role-playing games like the Middle-earth Role Playing system by Iron Crown Enterprises.

Each adaptation has made changes, subtractions, or additions to Tolkien's creation, often adding new locations, creatures, or characters. For the most part, however, the overall geography and style of Tolkien's Middle-earth has been retained.

See Also

References

fa:سرزمین‌میانه