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Middle-earth: Dark Minions

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(New page: thumb ''Middle-earth: Dark Minions'' (MEDM), released in (1996), was the second expansionset for ''Middle-earth: The Wizards'', the first basic set of MECCG...)
 
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''Middle-earth: Dark Minions'' (MEDM), released in ([[1996]]), was the second expansionset for ''[[Middle-earth: The Wizards]]'', the first basic set of [[MECCG]].  
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''Middle-earth: Dark Minions'' (MEDM), released in [[1996]], was the second expansionset for ''[[Middle-earth: The Wizards]]'', the first basic set of [[MECCG]].  
  
 
MEDM adds many powerful hazard cards including more [[Undead]] and introduces the ''agents'' - a subtle group of Sauron's servants, concentrating on intrigue and influence. The set also adds an underground network of site cards, ''The Under-Deeps'', which later becomes The Balrog's realm (for [[MEBA]]).
 
MEDM adds many powerful hazard cards including more [[Undead]] and introduces the ''agents'' - a subtle group of Sauron's servants, concentrating on intrigue and influence. The set also adds an underground network of site cards, ''The Under-Deeps'', which later becomes The Balrog's realm (for [[MEBA]]).

Revision as of 20:29, 4 April 2010

Medm.jpg

Middle-earth: Dark Minions (MEDM), released in 1996, was the second expansionset for Middle-earth: The Wizards, the first basic set of MECCG.

MEDM adds many powerful hazard cards including more Undead and introduces the agents - a subtle group of Sauron's servants, concentrating on intrigue and influence. The set also adds an underground network of site cards, The Under-Deeps, which later becomes The Balrog's realm (for MEBA).