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Middle-earth: Dark Minions

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[[Image:medm.jpg|thumb]]
 
[[Image:medm.jpg|thumb]]
  
''Middle-earth: Dark Minions'' (MEDM), released in [[1996]], was the second expansionset for ''[[Middle-earth: The Wizards]]'', the first basic set of [[MECCG]].  
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''Middle-earth: Dark Minions'' (MEDM), released in [[1996]], was the second expansion set for ''[[Middle-earth: The Wizards]]'', the first basic set of [[MECCG]].  
  
 
MEDM adds many powerful hazard cards including more [[Undead]] and introduces the ''agents'' - a subtle group of Sauron's servants, concentrating on intrigue and influence. The set also adds an underground network of site cards, ''The Under-Deeps'', which later becomes The Balrog's realm (for [[MEBA]]).
 
MEDM adds many powerful hazard cards including more [[Undead]] and introduces the ''agents'' - a subtle group of Sauron's servants, concentrating on intrigue and influence. The set also adds an underground network of site cards, ''The Under-Deeps'', which later becomes The Balrog's realm (for [[MEBA]]).
  
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*'''Number of individual cards:''' 180
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MEDM was sold in booster packs of 15 cards (36 boosters per display), featuring 1 rare, 4 uncommons and 10 commons per booster pack.
  
 
[[CATEGORY:MECCG sets]]
 
[[CATEGORY:MECCG sets]]

Revision as of 20:34, 4 April 2010

Medm.jpg

Middle-earth: Dark Minions (MEDM), released in 1996, was the second expansion set for Middle-earth: The Wizards, the first basic set of MECCG.

MEDM adds many powerful hazard cards including more Undead and introduces the agents - a subtle group of Sauron's servants, concentrating on intrigue and influence. The set also adds an underground network of site cards, The Under-Deeps, which later becomes The Balrog's realm (for MEBA).

  • Number of individual cards: 180

MEDM was sold in booster packs of 15 cards (36 boosters per display), featuring 1 rare, 4 uncommons and 10 commons per booster pack.