Shadows of Mordor
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Shadows of Angmar | |
---|---|
Video game | |
Publisher | Melbourne House (Shadows of Mordor), Addison-Wesley (Shadows of Mordor Software Adventure) |
Platform | ZX Spectrum, Commodore 64, Amstrad CPC (Shadows of Mordor) Commodore 64, MS-DOS, Macintosh, Apple II (Shadows of Mordor Software Adventure) |
Release date | 1988 |
Genre | Text-Adventure with illustrations (Amstrad CPC doesn't have illustrations) |
Shadows of Mordor, or Shadows of Mordor Software Adventure in North-America, is a video game that covers part 4 of The Lord of the Rings.[1] It is a sequel of Lord of the Rings: Game One and the prequel of Crack of Doom.[1][2] It is part of the Tolkien Trilogy, also known in North-America as the Tolkien Software Adventure Series.[1][2][3][4] The game was designed by Philep Mitchell and John Haward.[1][3]
References
- ↑ 1.0 1.1 1.2 1.3 Tolkien Games (retrieved 3 December 2010)
- ↑ 2.0 2.1 Meristation, El Anillo interactivo p. 6 (retrieved 3 December 2010)
- ↑ 3.0 3.1 The Interactive Fiction Database (retrieved 3 December 2010)
- ↑ Shadows of Mordor at World of Spectrum