Tolkien Gateway

Shadows of Mordor

Revision as of 20:07, 1 November 2012 by Mith (Talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
"...It is a long tale..." — Aragorn
This article or section needs expansion and/or modification. Please help the wiki by expanding it.
Som2-1-.jpg
Shadows of Angmar
Video game
PublisherMelbourne House (Shadows of Mordor), Addison-Wesley (Shadows of Mordor Software Adventure)
PlatformAmstrad CPC, Commodore 64, ZX Spectrum (Shadows of Mordor)
Apple II, Commodore 64, Macintosh, MS-DOS (Shadows of Mordor Software Adventure)
Release date1988
GenreText-adventure (Amstrad CPC)
Text-adventure with illustrations (all others)
Shadows of Mordor, or Shadows of Mordor Software Adventure in North-America, is a video game that covers part 4 of The Lord of the Rings.[1] It is the sequel to Lord of the Rings: Game One and the prequel to Crack of Doom.[1][2] It is part of the Tolkien Trilogy, also known in North-America as The Tolkien Software Adventure Series.[1][2][3][4] The game was designed by Philip Mitchell and John Haward.[1][3]

[edit] References

  1. 1.0 1.1 1.2 1.3 Tolkien Games (retrieved 3 December 2010)
  2. 2.0 2.1 Meristation, El Anillo interactivo p. 6 (retrieved 3 December 2010)
  3. 3.0 3.1 The Interactive Fiction Database (retrieved 3 December 2010)
  4. Shadows of Mordor at World of Spectrum