The Lord of the Rings: The Battle for Middle-earth II: The Rise of the Witch-king
This article or section needs expansion and/or modification. Please help the wiki by expanding it.
- This page should be merged with EA's The Battle for Middle-earth II.
The Lord of the Rings: The Battle for Middle-earth II - The Rise of the Witch-king is a real-time strategy computer game published by Electronic Arts. It is the expansion pack to The Lord of the Rings: The Battle for Middle-earth II, from the same company. It was announced during The San Diego Comic-Con of 2006.
Differences from The Battle for Middle-earth II
There are several improvements. The main improvement is the new faction, Angmar. Other improvements to the game include the new Olog-Hai, class of custom hero, improvements to the existing factions, and new hero units. The three sub-classes of Olog-Hai are the Great Troll, the Troll in the previous game, the Snow Troll, and the Hill Troll. The Good and Evil campaigns have been replaced with the single Angmar campaign. There have also been numerous improvements to the War of the Ring and Skirmish battles. The hero units belong to all of the previous factions only. The hero units are listed as such: Zealots (Dwarves), Knights of Dol Amaroth (Men), Noldor Warriors (Elves), Black Riders (Mordor), Uruk Death Bringers (Isengard), and Fire Drake Broods (Goblins). The hero units have a limit of only one to three allowed, depending on which type. Like the heroes, the hero units learn skills at certain levels, although not as many. They can heal like heroes, but if a single member dies, it will not respawn unless you either produce a new one or use the Heal power.
Additional voice cast
|Dáin Ironfoot||Bob Joles|
|Hwaldar, Chieftain of Rhudaur||Lloyd Sherr|