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J.R.R. Tolkien's The Lord of the Rings, Vol. I (1990 video game)

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The Lord of the Rings, Vol. I
Video game
DeveloperInterplay Productions (MS-DOS), Chaos Studios (Amiga)
PublisherElectronic Arts (UK), Interplay Productions (rest of the world)
PlatformAmiga, Commodore 64, MS-DOS
Release date11 April 1990[1]
GenreAdventure, RPG
The Lord of the Rings, Vol. I is a video game developed by Interplay Productions, written by Scott Bennie and Mark Whittlesey, whilst the game music was composed by Charles Deenen.[1][2][3][4] The game designers were influenced by Iron Crown Enterprises's MERP[5] and used material from Ralph Bakshi's 1978 movie for cut-scenes.[2] The game features include a large open-world, eight playable characters and a storyline based on The Fellowship of the Ring. A sequel, The Lord of the Rings, Vol. II: The Two Towers, was released in 1993. Interplay also released a version for the SNES, which greatly differed from the PC game.


[edit] Development

Interplay started developing a fantasy RPG, which was not set in Middle-earth, in the late 1980s. After Interplay obtained the license for creating a video game based on The Lord of the Rings and The Hobbit, the game was scrapped and redeveloped as an adaptation of The Fellowship of the Ring.[5]

[edit] Gameplay

The player starts as Frodo Baggins and can obtain the rest of the Fellowship of the Ring (except Boromir) as they progress through the main story. The player can switch between characters to decide who leads the Fellowship, equip other party members with a range of weapons and armour, distribute skills among the group, cast spells, and perform various skill-based actions.[2] Whilst progressing through the main story, the player is able to complete several side-adventures and revisit previous locations, during which new characters, quests and objects can be discovered.[5][2] The game also included a day/night system. At night, some enemies are stronger and there is a greater chance of encountering the Nazgûl than during day-time.[2]

[edit] Featured Characters

[edit] Playable Characters

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[edit] Other Characters

[edit] Synopsis

The game opens with some cut scenes from Ralph Bakshi's The Lord of the Rings. The player starts as Frodo Baggins in Hobbiton and must first travel to Buckland before crossing the Old Forest and the Barrow-downs. In the Barrow-downs the player must escape the Barrow-wights with the help of Tom Bombadil whilst at Rivendell you must collect the pieces of Andúril, which can be found in the surrounding lands.[2]

After the player escapes the darkness of Moria they must search the gifts from Galadriel. When Frodo Baggins is captured in Dol Guldur the remaining members of the Fellowship must then free Frodo with help from Radagast the Brown and the Elves of Lothlórien before the Witch-king arrives and brings the Ring-bearer to Mordor and the fate of Middle-earth is lost.[2]

[edit] See Also


  1. 1.0 1.1 "The Lord of the Rings, Vol. I", Giantbomb (accessed 1 January 2011)
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 Fredrik Ekman, "The Lord of the Rings, Vol. I", Tolkien computer games (accessed 1 January 2011)
  3. José M. Fernández, "El Anillo interactivo" dated 17 January 2012, Meristation (accessed 28 December 2014)
  4. "The Lord of the Rings, Vol. I", Moby Games (accessed 1 January 2011)
  5. 5.0 5.1 5.2 5.3 Alexa Ray Corriea, "THERE AND BACK AGAIN: A HISTORY OF THE LORD OF THE RINGS IN VIDEO GAMES" dated 23 September 2014, [ Polygon] (accessed 28 December 2014)