J.R.R. Tolkien's The Lord of the Rings, Vol. II: The Two Towers
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J.R.R. Tolkien's The Lord of the Rings, Vol. II: The Two Towers | |
Video game | |
Developer | Interplay Productions, Silicon & Synapse |
Publisher | Interplay Productions |
Platform | PC, MS-DOS, Amiga (never released) |
Release date | Spring 1993 |
J.R.R. Tolkien's The Lord of the Rings, Vol. II: The Two Towers is a PC game by Interplay Productions.[1][2][3][4][5] A version for the Amiga was developed as well by Silicon & Synapse but was eventually cancelled.[1][3]
Production[edit | edit source]
The Lord of the Rings, Vol. II: The Two Towers followed the first part, The Lord of the Rings, Vol. I[1] and chronicles the events of the second tome.[3] A third game was originally also planned, covering The Return of the King, but it never came to be.[1]
The game was designed by Mark Whittlesey and Scott Bennie,[1][4] who chose to retain most of the story and also mixed in elements from Tolkien's other works.[3]
Gameplay[edit | edit source]
The gameplay was copied from the first game,[3] but made considerably easier. Unlike its predecessor, there is no fixed character: several characters are playable,[5] each with a selection of weapons.
The game also featured an automapping system, and the scale was reduced to improve player orientation.
See Also[edit | edit source]
- J.R.R. Tolkien's The Lord of the Rings, Vol. I for the PC.
- J.R.R. Tolkien's The Lord of the Rings, Vol. I for the SNES
References
- ↑ 1.0 1.1 1.2 1.3 1.4 The Lord of the Rings, Vol. II: The Two Towers at Tolkien Games (retrieved 5 February 2011)
- ↑ The Lord of the Rings, Vol. II: The Two Towers at GiantBoomb (retrieved 5 February 2011)
- ↑ 3.0 3.1 3.2 3.3 3.4 Meristation, El Anillo interactivo p. 8 (retrieved 5 February 2011)
- ↑ 4.0 4.1 The Lord of the Rings, Vol. II: The Two Towers at IMDB (retrieved 5 February 2011)
- ↑ 5.0 5.1 The Lord of the Rings, Vol. II: The Two Towers at Moby Games (retrieved 5 February 2011)
- Alfred C. Giovetti, "The Two Towers: The Lord of the Rings, Volume II", published in Compute!, Vol. 15 Issue 1 (January 1993), pages 136-7