Sea-Lords of Gondor

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Sea-Lords of Gondor: Pelargir and Lebennin
Merp sealords.jpg
AuthorJohn Bliven Morin
PublisherIron Crown Enterprises
ICE stock no.3400

Sea-Lords of Gondor is a module (in the Campaign-series) for Middle-earth Role Playing, 1st Edition.

Cover/Jacket Text[edit | edit source]

Challenge Pirates and Haradrim as you sail across the Bay of Belfalas. Journey to Lebennin, the "Place of Five Waters", the province in the heart of Gondor. Weigh anchor in Pelargir, jewel of the mighty Anduin river. Now home to the Royal Fleet, it is the finest port in the Kingdom, and the principal focus of the struggle against the Haradan privateers and the Corsairs of Umbar.


  • PELARGIR, port city of the Faithful
  • TOLFALAS, the beautiful isle of fire
  • LEBENNIN, the Province of the Five Rivers
  • THE MOUTHS OF THE ANDUIN, the eerie delta on the Bay of Belfalas.

In Pelargir the Faithful of Numenor built their new homes, and in this magnificent harbor Castimir the Usurper became Lord of the Corsairs during the bloody Kin-strife. Here, Aragorn seized the Black Fleet which turned the tide at the Battle of Pelennor Fields.


  • 8 FULL-COLOR PAGES: a beautiful 4 page city map of Pelargir, and 4 pages of regional maps.
  • MAJOR LAYOUTS: the towns and citadels of Lebennin, the watch-towers of Tolfalas, and the hidden haunts of the Mountain Folk.
  • CORSAIRS AND SEA-LORDS: the two adversaries seeking control of the vital sea-lanes of the Bay of Belfalas.
  • SHIP PLANS: deck views, specifications, and guidelines for sea adventures.

See also[edit | edit source]