Veronika Megler: Difference between revisions

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'''Veronika Megler''' was the author (together with [[Philip Mitchell]]) of ''[[The Hobbit (1982 video game)|The Hobbit]]''. She worked for [[Melbourne House]].
'''Veronika M. Megler''' was the author of the [[1982]] [[The Hobbit (1982 video game)|video game adaptation of ''The Hobbit'']]; she wrote the game engine, physics engine, and adapted the book to the game.<ref>[http://playitagainproject.org/ruminations-on-the-hobbit-fandom/ Ruminations on The Hobbit Fandom] at [http://playitagainproject.org/ Play It Again Project] (Retrieved 10 March 2014)</ref> She worked part-time for [[Melbourne House]].<ref>[http://www.avventuretestuali.com/interviste/megler-eng Interview with Veronika Megler] at [http://www.avventuretestuali.com L'avventure è l'avventure] (Retrieved 4 August 2011)</ref>


[[Category:Game designers|Megler, Veronika]]
==External links==
* [http://www.opensourcetutorials.com/authors/52 Veronika Megler] at OpenSourceTutorials
* [http://www.avventuretestuali.com/interviste/megler-eng Interview]
* [http://playitagainproject.org/ruminations-on-the-hobbit-fandom/ Ruminations on The Hobbit Fandom]
* "[http://www.theregister.co.uk/2012/11/18/hobbit_author_veronika_megler_reminisces/ Author of '80s classic ''The Hobbit'' didn't know game was a hit]"
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[[Category:Game designers]]
[[Category:American people]]
[[Category:People by name]]

Latest revision as of 18:02, 3 July 2014

Veronika M. Megler was the author of the 1982 video game adaptation of The Hobbit; she wrote the game engine, physics engine, and adapted the book to the game.[1] She worked part-time for Melbourne House.[2]

External links[edit | edit source]

References