| Ruins of the Lost Realm | |
|---|---|
| Publication Information | |
| Author | Gareth Hanrahan |
| Editor | Andy Slack |
| Contributors | Francesco Nepitello, Michael Duxbury, David Esbri, Lorenzo Fanelli, Sara Gianotto, Diogo Nogueira |
| Illustrator | Antonio De Luca (cover) Jan Pospíšil, Alvaro Tapia, Federica Costantini |
| Publisher | Free League Publishing |
| Pages | 120 |
| ISBN | 978-91-89143-49-4 |
| Ruins of Eriador | |
|---|---|
| Publication Information | |
| Author | Gareth Hanrahan |
| Editor | Andy Slack |
| Contributors | Francesco Nepitello, Michael Duxbury, David Esbri, Lorenzo Fanelli, Sara Gianotto, Diogo Nogueira |
| Illustrator | Jan Pospíšil, Alvaro Tapia, Federica Costantini |
| Publisher | Free League Publishing |
| Released | 2023 |
| ISBN | 9789189765160 |
Ruins of the Lost Realm is the first expansion of the second edition of the The One Ring Roleplaying Game. A version for The Lord of the Rings Roleplaying, titled Ruins of Eriador, was also released.
From the publisher
Eriador, the lone-lands described in The Lord of the Rings™, comes alive as never before in this supplement for The One Ring™, the official tabletop roleplaying game based on the works of J.R.R. Tolkien. A region often described as deserted becomes a crucible for adventure, offering many hours of gameplay.
- Chapter 1: Fog Over Eriador offers a description of the regions that once were part of the kingdom of Arnor, with a focus on the city of Tharbad.
- Chapter 2: A Gathering Storm provides the Loremaster with a set of narrative elements aimed at building a possible future for the land of Eriador as a whole, including the description of many looming threats, Loremaster characters and their agendas.
- Chapter 3: Landmarks adds twelve sites of interest in the style of the one presented in the core volume. These locations depict both ‘historical’ sites mentioned in The Lord of the Rings™ or The Hobbit™ and others that have been created specifically for the game
Reception
In a review for Other Minds 26, Thomas Morwinsky praised the book for its production quality and the flexibility offered by its adventures, though he noted that the choice to present as Tharbad still inhabited in T.A. 2965 for gameplay reasons marked a break from the first edition's stricter adherence to Tolkien's works. He found that to only be an actual issue if the game master wants to stick closely to both the timeline and canon of the Lord of the Rings, given that Tharbad's description works well for earlier years. The basic layout of the city reminded him of Thieves of Tharbad.[1]
External links
- Ruins of the Lost Realm at Free League's store
References
- ↑ Thomas Morwinsky, "Review: Ruins of the Lost Realm", Other Minds, 26, 2022, pp. 44-46

